SL Video 3: User Guide to the display template editor

SL Video 3: User Guide to the display template editor

How to use the Sl Video 3 software template editor?

The SL Video 3 template editor is an interface that allows you to create and customize your own display templates for sports broadcasts. This guide explains how to manage your templates, add score objects, and customize them to match your needs.

Model management and creation

The editor interface allows you to manage all your display templates. You can:

  • Access a list of existing models for different sports such as basketball or handball [00:17].

  • Create new templates or duplicate, edit, export, or delete existing templates [00:44].

  • To get started, you can import a custom background image, created with external software, to serve as the basis for your template [01:14].

Customization of score objects

Once the template is created, you can add dynamic elements called "score objects". These objects are directly linked to the control panel and display information in real time.

  1. Import score items such as team names, scores, stopwatches, player information, or possession arrows [01:45].

  2. Position and resize each object on your template. You can also customize its font, size and color [02:41].

  3. To associate the data with your view, link the object to a team (home team or visitor) or a line from the player list [03:11].

  4. Once your template is finished, remember to save it and select it for streaming to a video screen [05:24].

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